Sunday, July 10, 2011

Guide to Ancient Appariton


Table of contents:

1. Introduction
2. Overview
3Hero Skills
4. Skill Build
5. Item Build
6. Drafting


1. Introduction
After the 6.65 was released AA became one of the great heroes for me with four active spells.Using his four active spells can be quite intimidating once the user maters this hero becomes one of the most powerful heroes in DotA. AA can stop pushes from another lane using his ice blast and still he can keep on pushing from another lane.Using cold feet he can harass enemy heroes, and therefore has and excellent lane control.His capability of amplifying teams damage while in a gank is also extraordinary.

2. Hero Overview
Strength:18+1.4
This neither good nor bad for heroes like AA.


Agility:20+2.2 
This is good and the gain is also good per level.


Intelligence:25+2.6
This is also good almost excellent this makes AA easy to spam powers.


Statistics
Affiliation: Scourge
Damage: 44 - 54
Attack Animation:  0.45 / 0.3
Base Attack Time: 1.7
Armor: 1.8
Casting Animation: 0.01 / 0.75
Movement speed: 295
Missile Speed: 1250
Attack Type: Range
Attack Range: 600
Sight Range (Day/Night): 1800 / 1400


3. Hero's Skills
Cold Feet:
The Apparition curses his foes with The Frozen Mark which will freeze enemies to the ground. Unless target enemy moves at least 740 away from the mark within 4 seconds he is frozen still.



Ability Type: Active
Targeting Type: Unit
Hot-key: C
Mana Cost: 150
Area Of Effect: N/A
Casting Range: 700
Damage type: Magic
Damage Dealt: 37.5/50/62.5/75 per sec
Disable: 1.25/2/2.75/3.5 sec stun
Duration: 4 
Cool Down: 15/13/11/9 sec



Ice Vortex:
Gathers ancient frost energy into one area to create a small, immobile ice vortex at a location. Whenever enemies are near it, their movement speed and magical resistance are reduced.



Ability Type: Active
Targeting Type: Point
Hot-key: E
Mana Cost: 80/90/100/110
Area Of Effect: 275
Casting Range: 1500
slows by: 18/22/26/30% ms deduction
Effect: -18/-15/-20/-25% spell resistance
Duration: 12 
Cool Down: 6 sec


Chilling Touch:
Releases a gust of cold wind at a target area, enchanting allied heroes with bonus magical damage on their attacks. Lasts for a limited number of attacks up to a maximum of 40 seconds. While the enchanted heroes have this chilling touch, their attack speed is reduced by 15%.

Ability Type: Active
Targeting Type: Area
Hot-key: G
Mana Cost: 140
Area Of Effect: 450
Casting Range: 800
Damage gained: +40/50/60/70 bonus magic attack
AS deduction: -15%
Duration: 2/3/4/5 attacks or 40 secs 
Cool Down: 50/46/42/38 secs


Ice Blast:
Ancient Apparition projects his presence out to make way for a powerful ripple of hailstone and dark magic. Once cast, it can release the spell to strike targets within the area of where his presence was upon release. It will deal damage to enemy units and apply a frostbite curse on them where their health regeneration will be frozen and will shatter if they fall close enough to death. This spell has global range depending on how long you wait for the projections to move. Frostbitten units will take minor damage over time.



Ability Type: Active
Targeting Type: Point
Hot-key: T
Mana Cost: 100/125/150
Area Of Effect for Damage:225+50* Time Traveled capped at 1000
Area Of Effect for HP freeze: 275 along the path of the second projectile and upon the final strike area.
Casting Range: Global
Damage type: Magic
Damage Dealt: 250/350/450
Effect: 12.5/20/32 DoT, Instant kill if any damage suffered below 10/11/12% Hp
Duration: 8/9/10
Cool Down: 45 sec


4. Skill Builds
1. Cold Feet
2. Ice Vortex
3. Cold Feet
4. Ice Vortex
5. Cold Feet
6. Ice Blast
7. Cold Feet
8. 
Ice Vortex
9. Ice Vortex
10. Attributes
11. Ice Blast
12-15. Chilling Touch
16. Ice Blast
17-25. 
Attributes


5. Item Build
Starting Items at base












Core Items














Luxury Items






Optional Items






Rejected Items






6.Allies and Enemies
Good allies






Worst Enemies

Saturday, July 9, 2011

Guide to Alchemist



Contents:
1. Introduction
2. Overview
3. Hero Skills
4. Skill Builds
5. Item build
6. Allies and Enemies



1. Introduction
Alchemist is one of the great heroes in DotA. He is a more of a tanker hero and if earned properly can also be carry hero.After his stun has been reworked he is able to support also. If not used properly this hero would almost be useless even for good tanking but if farmed properly could change he course of the game from defeat to victory.One has to have great teamwork to play alchemist if he doesn't get good support it would also be useless.

2. Hero Overview
 Strength: 25 +1.8 gain each level
The strength at first is good but it has low gain per level



Agility: 11 +1.2 gain each level
The Agility is very low but alchemist rage solves this problem.



Intelligence: 25 +1.8 gain each level
The Intelligence is very good for strength heroes like alchemist as well as gain per level


Statistics
Affiliation: Sentinel
Damage: 49 - 58
Attack Animation: 0.35 / 0.65
Base Attack Time: 1.7
Armor: 0.54
Casting Animation: 0.4 / 0.5
Movement speed: 295
Missile Speed: Instant
Attack Type: Melee
Attack Range: 128 
Sight Range (Day/Night): 1800 / 1400


3. Hero's Skills

Acid Spray:
Sprays high-pressure acid across a target area. Hostile units who step across the contaminated terrain take mixed damage per second and have their armour reduced.



Ability Type: Active
Targeting Type: Area
Hot-key: D
Mana Cost: 160
Area Of Effect: 625
Casting Range: 900
Damage type: Mixed
Damage Dealt: 8/16/24/32 per sec
Armour reduction: 3/4/5/6
Duration: 16
Cool Down: 22 sec

Unstable concoction:
Razzil brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage. Razzil can brew for up to 5 seconds, each second increases the potency of the concoction. After the 5 seconds, there is a small buffer window. If Razzil does not throw the concoction soon after it will blow up and Razzil himself will suffer as if he was hit by the concoction. Concoction can blow up mid air if fired too late.

Ability Type: Active
Targeting Type: Unit
Hot-key: E
Mana Cost: 120
Area Of Effect: N/A
Casting Range: 775
Damage type: physical
Damage Dealt: upto 120/180/240/300
Duration:  0.25-1.75/2.5/3.25/4
Cool Down: 16 sec

Goblin's Greed:
The Goblin converts the creep's corpse into gold. You get more gold for every extra creep you killed in the last 20 seconds.



Ability Type: Passive
Targeting Type: N/A
Hot-key: G
Mana Cost: N/A
Area Of Effect: N/A
Casting Range: N/A
Gold Earn: 2/4/6/8 bonus gold on first creep and 2 bonus gold for every enemy kill in last 20 secs
Duration:  20
Cool Down: N/A

Chemical Rage:
The Alchemist causes his Ogre to enter a chemically induced rage reducing base attack cooldown and increasing hit points and regeneration. Slightly improves movement speed.

Ability Type: Active
Targeting Type: Instant
Hot-key: R
Mana Cost: 50/100/150
Area Of Effect: N/A
Casting Range: N/A
Gold Earn: 2/4/6/8 bonus gold on first creep and 2 bonus gold for every enemy kill in last 20 secs
Effects: +30/40/60 bonus ms, 1.45/1.35/1.20 Base Attack Speed, 300/600/900 bonus hp, 15/30/60 bonus hp regeneration,3/7.5/15 bonus mana regeneration
Cool Down: 45


4. Skill Builds
The Warrior Build
1. Unstable Concoction
2. Acid Spray
3. Unstable Concoction
4. Acid Spray
5. Unstable Concoction
6. Chemical Rage
7. Unstable Concoction
8. Acid Spray
9. Acid Spray
10. Goblin's Greed
11. Chemical Rage
12. Goblin's Greed
13. Goblin's Greed
14. Goblin's Greed
15. Attributes
16. Chemical Rage

17-25. Attributes




The $$$$ build
1. Unstable Concoction
2. Goblin's Greed
3. Goblin's Greed
4. Acid Spray
5. Goblin's Greed
6. Chemical Rage
7. Goblin's Greed
8. Acid Spray
9. Acid Spray
10. Acid Spray
11. Chemical Rage
12. Unstable Concoction
13. Unstable Concoction
14. Unstable Concoction
15. Attributes
16. Chemical Rage

17-25. Attributes


5. Item Build
Starting Items at base






Core Items
 I strongly recommend S&Y since its orb effect is removed and Radiance which strongly improves your farming and gives bonuns gold cap unlike Battle fury.












Situational Items






Rejected Items






6. Allies and enemies
Good Allies








Worst enemies